Privacy / Local first

CSTV Privacy Policy

We design CSTV so demos, media, settings, and generated videos stay on your device wherever possible. This page explains how CSTV, cstv.games, SteamID player matching, and WeChat sign-in handle information.

01

How data is handled

CSTV is a local desktop tool for Counter-Strike 2 players. Demo files, capture settings, media indexes, and generated videos stay on your device by default.

CSTV does not automatically publish your demos, recordings, voice audio, or generated videos.

02

SteamID and account information

CSTV may read the SteamID exposed by Steam on your PC to connect demos to the correct local player. SteamID identifies the player and is not a CSTV account login credential.

If you sign in with WeChat, CSTV processes the OpenID, UnionID (when available), nickname, and avatar returned by WeChat to create and manage your CSTV account.

03

Diagnostics and support

We only receive screenshots, logs, app version, system information, or reproduction steps when you choose to provide them for support. They are used to troubleshoot crashes, capture, sync, and compatibility issues.

04

Website data

The hosting infrastructure for cstv.games may record standard request data such as IP address, browser type, request time, and referring page. The website does not collect payment card data.

05

Third-party services

CSTV may rely on Steam, Valve services, the WeChat Open Platform, and website hosting providers. Those parties process data under their own terms and privacy policies.

06

Retention, deletion, and contact

You can clear local databases, logs, and frame captures in the app and delete output videos directly. Use the support center for privacy or support questions. Changes to this policy will be published here.